Retro Lighting - Ford Mustang

Retro Lighting - Ford Mustang

I love to draw cars. I get inspired by retro magazines and 70’s lifestyle. My works are powerful, stylish and full of bright colours. I love to work with vectors, I think vectors can create amazing images with a clear and modern look.

Begin by creating a new file (File>New) that would have 1024×768 px and 72 dpi. Apply on this layer the Paint Bucket Tool (G) for coloring it in the next presented color - #FCF5ED

Retro Lighting - Ford Mustang

Using the Custom Shape Tool (U), it’s possible to select the next shape as it is demonstrated below.

Retro Lighting - Ford Mustang

The shape must be changed a little with the Free Transform selection by stretching it, as it is shown next picture.

Retro Lighting - Ford Mustang

We need also to apply for the shape the Blending Options>Gradient Overlay

Retro Lighting - Ford Mustang

Gradient’s parameters:

Retro Lighting - Ford Mustang

 

Retro Lighting - Ford Mustang

The new processed layer should have Opacity of 29%.

Retro Lighting - Ford Mustang

Choosing the Polygonal Lasso Tool (L) now, we need to represent 5 rays, filling each of them with the appropriate color, applying in this case the Paint Bucket Tool (G).

Retro Lighting - Ford Mustang

Select again the Custom Shape Tool (U) and represent an arrow, colored with #FF9403, inclining it with the Free Transforme option. Its shape may be corrected with the Convert Point Tool.

Retro Lighting - Ford Mustang
Retro Lighting - Ford Mustang

Make five copies of the last made layer and apply for each copy the Free Transform option and the Convert Point Tool, placing the copied arrows as it is presented next picture. The copies have these colors: red - #FD2B06, dark-red - #981819, green one - #ACE208, yellow - #FEEC00 and blue – light - #71CFD7

Retro Lighting - Ford Mustang

Create a new layer now and click on the bottom of the layers’ palette on the button entitled Create new fill or adjustment layer and select the Hue/Saturation option.

Retro Lighting - Ford Mustang

 

Retro Lighting - Ford Mustang

Find in Internet now a picture of a “Mustang” auto, one that would look as this one from below:

Retro Lighting - Ford Mustang

Cut out the picture and turn it around on 180 degrees with the Free Transform option and place it the way it is shown below:

Retro Lighting - Ford Mustang

Mark out the car’s layer, applying to it the next selection: Filter>Filter Gallery>Artistic>Cutout

Retro Lighting - Ford Mustang

 

Retro Lighting - Ford Mustang

We need to apply for this layer also Blending Options>Stroke

Retro Lighting - Ford Mustang
Retro Lighting - Ford Mustang

Insert the car’s name on the picture and select for this layer Fill of 75%.

Retro Lighting - Ford Mustang

 

Retro Lighting - Ford Mustang

Create one more new layer (Create new layer) and choose the Paint Bucket Tool (G), colored with -#4CFBFF. Select also the here shown filter’s option: Filter>Filter Gallery>Texture>Grain

Retro Lighting - Ford Mustang

 

Retro Lighting - Ford Mustang

The parameters for the layer we work with: Blending Mode - Color Burn

Retro Lighting - Ford Mustang

Create another new layer (Create new layer) and paint it out with the usual Paint Bucket Tool (G), colored with #D6D6D6. Apply for it the earlier selected filter: Filter>Filter Gallery>Texture>Grain with the same parameters.

Retro Lighting - Ford Mustang

Select for this layer Fill of 47% and Blending Mode-Linear Burn

Retro Lighting - Ford Mustang

The next shown filter’s option (Filter>Texture>Grain) should be applied on a new layer (Create a new layer)

Retro Lighting - Ford Mustang

 

Retro Lighting - Ford Mustang

Fill 47% on this layer and select also Blending Mode-Overlay

Retro Lighting - Ford Mustang

Finished!

View full size here.