In this Photoshop water tutorial I cover the creation of a water surface in Adobe Photoshop CS3. Photoshop water is pretty simple to create. Basically we need two things to create water in Photoshop, we need reflections and we need waves.

A Photo for Water Tutorial

First we need to choose and prepare a photo for this photoshop water tutorial. We need a photo that suits water surface well. I chose the photo in picture 2.
The Reflection in Water


Basic Photoshop water is created with a reflection. Let's create a basic reflection:
The Waves
There are several different methods to create waves or ripples in Photoshop. Basically we just need to distort the layer so that it looks like water. We could use for example the Displacement filter but I feel that the Glass filter is more user friendly solution for this Photoshop water tutorial.
To use the Glass filter (or displacement filter) effectively we first need a picture that we are going to use as a texture in the Glass filter. The Glass filter will distort the water according to the texture. So next we are going to create a texture image that looks something like waves.
Texture for the Glass Filter
Let's create the texture. First Create a new file (File > New...). In the end the pixel size of the texture will match the pixel size of the water layer but at this stage the new image file should be a lot larger. The suitable size depends on the viewing angle of your photo. In my case (should work with many different cases) the width of the texture will be 4 times and height of the texture will be 3 times the size of the water layer. Size of my water layer is 1000 x 612 pixels so the size of my new texture file will be 4000 x 1836 pixels.
Noise Filter

The texture for the Glass filter will be created by simply applying several different Photoshop filters to an empty image.
First add noise with the Noise filter (Filter > Noise > Add Noise...). Suitable amount of noise depends on the pixel size of the image. I used the following settings:
Now the texture looks like in picture 5. Note that picture 5 is just a small piece of the texture in 50% size.
Bas Relief Filter

Next add Bas Relief filter (Filter > Sketch > Bass Relief) to the texture. I used the following settings:
Now the texture looks like in picture 6. The color of the texture doesn't matter.
Motion Blur Filter

Use Motion Blur filter (Filter > Blur > Motion Blur...) to make the texture pattern look more like waves. Proper amount of motion blur depends on the pixel size of the image and the effect you want to achieve. I used the following settings:
Now the texture looks like in picture 7.
Perspective



The next step is to add some perspective to our texture. At the moment the size of the waves is uniform throughout the texture. However when we take perspective into the consideration, the waves in the upper part of the texture should be smaller. This can be achieved with the Perspective tool:
Waves with the Glass Filter

Let's go back to the original image to enhance our Photoshop water. Select the water layer and convert it for smart filters (Filter > Convert for Smart Filters). Now we can use smart filters which basically means that filters have masks and they can be added as layers. Select everything on the water layer by pressing CTRL in the keyboard and clicking the thumbnail in the layer. This will ensure that the texture will be aligned correctly. Next add Glass filter (Filter > Distort > Glass...) to it. I used the following settings:
Now the Photoshop water should look like in picture 11.
Reduce background waves

The problem is that the waves near the horizon are far too big. Let's reduce them by coloring the filter mask with the gradient tool:
Now the layer resembles water even more. There is just one more optional thing left to do in this Photoshop water tutorial.
Simulate the Fresnel Effect
Picture 13. Layers and masks for Photoshop water tutorial.According to the Fresnel Effect the amount of reflection depends on the viewing angle. According to the Fresnel Effect the water should look more reflective in the background and more transparent in the foreground. Let's simulate the Fresnel effect with a simple layer mask:
Photoshop Water is Ready

Comments
Post new comment