Futuristic Beetle

Futuristic Beetle

Create this polished finished product of a Futuristic Beetle.

Start working by creating a new file (File>New), having 1024×768 px and 72 dpi

Find in Internet and download the next pattern - s0nkite Spiderman pattern.
Save it in the directory: Adobe Photoshop>Presets>Patterns.
Use the Rectangle Tool (U) to draw the background of the picture we want to have in the end.

Futuristic Beetle

Apply on the made layer the parameters indicated below by making a mouse click on the processed layer on the layers’ panel. Blending Options>Gradient Overlay

Futuristic Beetle

Gradient’s parameters:

Futuristic Beetle

Blending Options>Pattern Overlay

Futuristic Beetle

 

Futuristic Beetle

Select the Ellipse Tool (U) to represent the abdomen of a metallic beetle, having black color.

Futuristic Beetle

The layer’s parameters: Blending Options>Drop Shadow

Futuristic Beetle

Blending Options>Inner Shadow

Futuristic Beetle

Blending Options>Bevel and Emboss

Futuristic Beetle

Blending Options>Bevel and Emboss (Contour)

Futuristic Beetle
Futuristic Beetle

Select the Pen Tool (P) to represent the head of our metallic beetle which shape may be corrected with the Convert Point Tool. The layer’s color is #3E3E3E.

Futuristic Beetle

The layer’s parameters: Blending Options>Drop Shadow

Futuristic Beetle

Blending Options>Inner Shadow

Futuristic Beetle

Blending Options>Outer Glow

Futuristic Beetle

Blending Options>Bevel and Emboss

Futuristic Beetle

Blending Options>Bevel and Emboss (Contour)

Futuristic Beetle

Blending Options>Color Overlay

Futuristic Beetle

 

Futuristic Beetle

Using the same tool, try to combine the beetle’s head with its abdomen.

Futuristic Beetle

The layer’s parameters: Fill 0%
Blending Options>Drop Shadow

Futuristic Beetle

Blending Options>Inner Shadow

Futuristic Beetle

Blending Options>Outer Glow

Futuristic Beetle

Blending Options>Inner Glow

Futuristic Beetle

Blending Options>Bevel and Emboss

Futuristic Beetle

Blending Options>Bevel and Emboss (Contour)

Futuristic Beetle

Blending Options>Stroke

Futuristic Beetle

Gradient’s parameters:

Futuristic Beetle

 

Futuristic Beetle

Use the same instruments (Pen Tool (P) and Convert Point Tool) to represent the left rigid elytra which color is #6F6F6F

Futuristic Beetle

The layer’s parameters: Blending Options>Drop Shadow

Futuristic Beetle

Blending Options>Inner Shadow

Futuristic Beetle

Blending Options>Outer Glow

Futuristic Beetle

Blending Options>Inner Glow

Futuristic Beetle

Blending Options>Bevel and Emboss

Futuristic Beetle

Blending Options>Bevel and Emboss (Contour)

Futuristic Beetle

Blending Options>Stroke

Futuristic Beetle

Gradient’s parameters:

Futuristic Beetle

 

Futuristic Beetle

Make a copy of the last made layer containing the elytra and merge down the copied layer (CTRL+E). Use the Free Transform option to turn over the copy and place the copy as below:

Futuristic Beetle

It’s time to draw the beetle’s jaws, applying the Pen Tool (P). For their correction we’ll use the Convert Point Tool. Place this layer lower than the layer containing the beetle’s head (on the layers’ palette). The layer’s color is #D4D4D4

Futuristic Beetle

The layer’s parameters: Blending Options>Drop Shadow

Futuristic Beetle

Blending Options>Inner Glow

Futuristic Beetle

Blending Options>Bevel and Emboss

Futuristic Beetle

Blending Options>Bevel and Emboss (Contour)

Futuristic Beetle

 

Futuristic Beetle

Next we’ll represent the beetle’s feelers. In this case we’ll use the same tools applied before – the Pen Tool (P) and the Convert Point Tool. The layer’s color is #A9A9A9

Futuristic Beetle

The layer’s parameters: Blending Options>Bevel and Emboss

Futuristic Beetle

Blending Options>Bevel and Emboss (Contour)

Futuristic Beetle

 

Futuristic Beetle

Make a copy of the last represented layer and choose the Free Transform selection to turn over the copy, placing it as it is indicated on the next image:

Futuristic Beetle

Next we have to represent the beetle’s eyes. Select the Ellipse Tool (U) for this operation.

Futuristic Beetle

The layer’s parameters: Fill 0%
Blending Options>Gradient Overlay

Futuristic Beetle

Gradient’s parameters:

Futuristic Beetle
Futuristic Beetle

Make a copy of the layer containing the eye and select again the Free Transform option to turn the copy over to have the same image from below:

Futuristic Beetle

Now we should draw the insect’s paw, choosing the usual Pen Tool (P) and Convert Point Tool. The layer’s color is #C0C0C0

Futuristic Beetle

The layer’s parameters: Blending Options>Drop Shadow

Futuristic Beetle

Blending Options>Bevel and Emboss

Futuristic Beetle

Blending Options>Bevel and Emboss (Contour)

Futuristic Beetle

 

Futuristic Beetle

Make five copies of the last made layer and choose Free Transform selection to turn the copy around when necessary and place the copies the way indicated below. The layers containing the paws should be situated lower than the previous layers, composing the beetle:

Futuristic Beetle

Create a new layer to draw a flame of three colors, using the Elliptical Marquee Tool (M). Then we’ll paint the marked area with the Paint Bucket Tool (G). The layer’s color is #224DD7

Futuristic Beetle

On the next new layer we’ll draw the next flame of the color #5BFFFF, applying the same instruments.

Futuristic Beetle

Create a new layer again and draw the third layer of the flame, having this time the white color.

Futuristic Beetle

Select for each flame’s layer the next demonstrated filters. On the first layer we’ll apply Filters>Blur>Gaussian Blur

Futuristic Beetle

 

Futuristic Beetle

For the same layer we’ll apply also Filter>Blur>Motion Blur

Futuristic Beetle

 

Futuristic Beetle

For the second layer we must choose the same filters the first layer has.

Futuristic Beetle

The last third layer needs the next filter’s option: Filters>Blur>Gaussian Blur (the same applied for the first layer)

Futuristic Beetle

Merge down those three layers belonging to the flame in a single one (press Ctrl button to mark out the corresponding layers and press then CTRL+E). Make a copy of the new layer we’ve got and select the Free Transform option to turn the copy over and place the flame’s layer on the left and right sides of the insect.

Futuristic Beetle

Create again a new layer (Create new layer) and use a standard brush (Brush Tool (B)) of a large diameter to represent a luminescence on the picture, colored with #55B4E7

Futuristic Beetle

 

Futuristic Beetle

Select next shown parameters for the last made layer: Blending mode-Color Burn

Futuristic Beetle

On the last stage we’ll try drawing the reactive movers of the beetle, selecting the Ellipse Tool (U).

Futuristic Beetle

The layer’s parameters: Blending Options>Bevel and Emboss

Futuristic Beetle

Blending Options>Gradient Overlay

Futuristic Beetle

Gradient’s parameters:

Futuristic Beetle

 

Futuristic Beetle

Using the last applied tool, try to make now the exit opening of the reactive engine. The layer’s color in this case should be white.

Futuristic Beetle

The layer’s parameters: Blending Options>Outer Glow

Futuristic Beetle

 

Futuristic Beetle

Merge down the layers composing the reactive engines (CTRL+E). Make a copy of the new layer and select Free Transform option to turn over the copy, placing it the way demonstrated next image.

Futuristic Beetle

The picture is finished!

View full size here.