
Create this polished finished product of a Futuristic Beetle.
Start working by creating a new file (File>New), having 1024×768 px and 72 dpi.
Find in Internet and download the next pattern - s0nkite Spiderman pattern.
Save it in the directory: Adobe Photoshop>Presets>Patterns.
Use the Rectangle Tool (U) to draw the background of the picture we want to have in the end.

Apply on the made layer the parameters indicated below by making a mouse click on the processed layer on the layers’ panel. Blending Options>Gradient Overlay

Gradient’s parameters:

Blending Options>Pattern Overlay


Select the Ellipse Tool (U) to represent the abdomen of a metallic beetle, having black color.

The layer’s parameters: Blending Options>Drop Shadow

Blending Options>Inner Shadow

Blending Options>Bevel and Emboss

Blending Options>Bevel and Emboss (Contour)


Select the Pen Tool (P) to represent the head of our metallic beetle which shape may be corrected with the Convert Point Tool. The layer’s color is #3E3E3E.

The layer’s parameters: Blending Options>Drop Shadow

Blending Options>Inner Shadow

Blending Options>Outer Glow

Blending Options>Bevel and Emboss

Blending Options>Bevel and Emboss (Contour)

Blending Options>Color Overlay


Using the same tool, try to combine the beetle’s head with its abdomen.

The layer’s parameters: Fill 0%
Blending Options>Drop Shadow

Blending Options>Inner Shadow

Blending Options>Outer Glow

Blending Options>Inner Glow

Blending Options>Bevel and Emboss

Blending Options>Bevel and Emboss (Contour)

Blending Options>Stroke

Gradient’s parameters:


Use the same instruments (Pen Tool (P) and Convert Point Tool) to represent the left rigid elytra which color is #6F6F6F

The layer’s parameters: Blending Options>Drop Shadow

Blending Options>Inner Shadow

Blending Options>Outer Glow

Blending Options>Inner Glow

Blending Options>Bevel and Emboss

Blending Options>Bevel and Emboss (Contour)

Blending Options>Stroke

Gradient’s parameters:


Make a copy of the last made layer containing the elytra and merge down the copied layer (CTRL+E). Use the Free Transform option to turn over the copy and place the copy as below:

It’s time to draw the beetle’s jaws, applying the Pen Tool (P). For their correction we’ll use the Convert Point Tool. Place this layer lower than the layer containing the beetle’s head (on the layers’ palette). The layer’s color is #D4D4D4

The layer’s parameters: Blending Options>Drop Shadow

Blending Options>Inner Glow

Blending Options>Bevel and Emboss

Blending Options>Bevel and Emboss (Contour)


Next we’ll represent the beetle’s feelers. In this case we’ll use the same tools applied before – the Pen Tool (P) and the Convert Point Tool. The layer’s color is #A9A9A9

The layer’s parameters: Blending Options>Bevel and Emboss

Blending Options>Bevel and Emboss (Contour)


Make a copy of the last represented layer and choose the Free Transform selection to turn over the copy, placing it as it is indicated on the next image:

Next we have to represent the beetle’s eyes. Select the Ellipse Tool (U) for this operation.

The layer’s parameters: Fill 0%
Blending Options>Gradient Overlay

Gradient’s parameters:


Make a copy of the layer containing the eye and select again the Free Transform option to turn the copy over to have the same image from below:

Now we should draw the insect’s paw, choosing the usual Pen Tool (P) and Convert Point Tool. The layer’s color is #C0C0C0

The layer’s parameters: Blending Options>Drop Shadow

Blending Options>Bevel and Emboss

Blending Options>Bevel and Emboss (Contour)


Make five copies of the last made layer and choose Free Transform selection to turn the copy around when necessary and place the copies the way indicated below. The layers containing the paws should be situated lower than the previous layers, composing the beetle:

Create a new layer to draw a flame of three colors, using the Elliptical Marquee Tool (M). Then we’ll paint the marked area with the Paint Bucket Tool (G). The layer’s color is #224DD7

On the next new layer we’ll draw the next flame of the color #5BFFFF, applying the same instruments.

Create a new layer again and draw the third layer of the flame, having this time the white color.

Select for each flame’s layer the next demonstrated filters. On the first layer we’ll apply Filters>Blur>Gaussian Blur


For the same layer we’ll apply also Filter>Blur>Motion Blur


For the second layer we must choose the same filters the first layer has.

The last third layer needs the next filter’s option: Filters>Blur>Gaussian Blur (the same applied for the first layer)

Merge down those three layers belonging to the flame in a single one (press Ctrl button to mark out the corresponding layers and press then CTRL+E). Make a copy of the new layer we’ve got and select the Free Transform option to turn the copy over and place the flame’s layer on the left and right sides of the insect.

Create again a new layer (Create new layer) and use a standard brush (Brush Tool (B)) of a large diameter to represent a luminescence on the picture, colored with #55B4E7


Select next shown parameters for the last made layer: Blending mode-Color Burn

On the last stage we’ll try drawing the reactive movers of the beetle, selecting the Ellipse Tool (U).

The layer’s parameters: Blending Options>Bevel and Emboss

Blending Options>Gradient Overlay

Gradient’s parameters:


Using the last applied tool, try to make now the exit opening of the reactive engine. The layer’s color in this case should be white.

The layer’s parameters: Blending Options>Outer Glow


Merge down the layers composing the reactive engines (CTRL+E). Make a copy of the new layer and select Free Transform option to turn over the copy, placing it the way demonstrated next image.

The picture is finished!
View full size here.