Vray 1.5 SP4a + VrayRT 1.5 SP1a for 3dsMax 2010-11 (64bit)

Vray 1.5 SP4a + VrayRT 1.5 SP1a for 3dsMax 2010-11 (64bit) HF | ST

Vray 1.5 SP4a

It includes the following modified features:

• Added support for projection mapping when doing texture baking;
• Added new option to link the V-Ray VFB to PDPlayer;
And several bug fixes:

• Turning off “Affect specular” for a dome light made it invisible to reflections as well;
• Fixed a crash when importing a particular .vrmesh file;
• Fixed crash with VRayFastSSS2 material with VRayDirt map and a standard light with VRayShadowMap;
• The “prepass samples” option in the motion blur rollout did not work;
• Fixed stuck buckets with VRayEnvironmentFog and mesh gizmos;
• Fixed issues with VRayEnvironmentFog and mesh gizmos with modifiers;
• User could not remove gizmos/lights from VRayEnvironmentFog;
• ParticleFlow instancing did not render all mapping channels of original mesh;
• Fixed crash with VFB region render when region is outside of image;
• Turned off by default the option to save the DR servers to the scene (caused slowdown on scene save if servers are offline);
• Fixed some licensing issues.

installation notes:

1.install Vray_adv_1.5_SP4a
2.insatll VrayRT_1.5SP1a
3. if you want ,use crack1 or crack02 (my sp4a crack) copy and replace vray2010.dll,cgauth.dll and vraydummy201.xml in 3dsmax root folder